Top Network Posts
- 66Understanding "randomness"
- 63How do you help players not focus on the rules?
- 60What's a good mechanic for rewarding players for keeping their characters happy?
- 50Helping new players learn a setting on the go
- 40How do I help my players not get caught up on smaller plot points?
- 37How do you handle verbal exchanges between NPCs without taking the PCs out of the spotlight?
- 37When and how should I get the players to cut back on their out of character chatter?
- View more network posts →
Top Tags (9)
5 Why are answers so verbose? mar 19 '13
4 RPG General Chat: vote for your feeds! jul 29 '13
3 BlogOverflow.com jun 14 '11
3 Answers that expand on existing answers jun 7 '13
2 Is the [mechanics] tag useful or a problem? jul 27 '12
2 Should we tag for play style and mode, more often? mar 14 '13